Throughout the year I see and trash emails talking about the latest tech in our industry. I'm not a terribly huge fan of 'the latest and greatest' gadget or filter pack, but it would be irresponsible to not pay attention to the shifts that occur. After this year's uptick in device specific shoots, I've been spending a little more time with VR. I wrote a few scripts, and am producing a couple of shoots around my interpretation of the tech's strengths. I'm working on the motion components of this project now, but I figured it couldn't hurt to share a few still frames as a teaser.